Myriam Bloom
Illustration and Design

UI Art Portfolio
Myriam Bloom is a Philadelphia based illustrator, designer and 2D game artist.
With experience in many 2D art corners, she's done concepts, assets, environments, UI, and illustrations on over 15 shipped titles.
Available for full time, freelance, and contract work.
Hand Inventory - Heroes of Magic VR
Hand Inventory development and design for MassVR's cancelled title Heroes of Magic VR.
Hand UI- VR Champions
VR Hand UI design and breakdown for MassVR's first person shooter title VR Champions.
Hallow Realm UI Design and Process
UI Solutions for MassVR's second title, Hallow Realm:
Concepts and paint over for proposed UI designs and informational elements for the Hunter characters.
Icon development and UI design for the game's objective mode.
Mask UI interface for the Hunter character.
Zhu Zhu Pets Menu UI Art
Menu and Icon design for Nintendo DS game ZhuZhu Pets: Quest for Zhu. Made on contract with Black Lantern Studios.
Dora and Team UmiZoomi's Fantastic Flight Menu Design
Menu and Icon design for Nintendo DS game Dora and Team UmiZoomi's Fantastic Flight. Made on contract with Black Lantern Studios.
Available for full time, freelance, and contract work.